Difference between revisions of "Elemental magic"

 
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*'''Fire:''' The ability to heat up objects or shoot out fire.
 
*'''Fire:''' The ability to heat up objects or shoot out fire.
  
*'''Electricity:''' The user can shoot out lighting or power machines; this is not an easy feat though.
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*'''Electricity:''' The user can shoot out lighting. With enough skill this magic can even be used to power machines.
  
*'''Earth:''' A talent that lets you move dirt, rock and anything groundish around and shape it.
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*'''Earth:''' A talent that lets you move and shape dirt and rock.
  
 
*'''Metal:''' This magic lets you manipulate and shape metal.
 
*'''Metal:''' This magic lets you manipulate and shape metal.
  
*'''Water:''' Enables the user to move water around.
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*'''Water:''' Enables the user to move and manipulate water.
  
*'''Ice:''' Lets you cool air, objects or water.
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*'''Ice:''' Allows you to quickly sink the temperature of objects or your surroundings.
  
 
*'''Air:''' The ability to move the air around you to make wind.
 
*'''Air:''' The ability to move the air around you to make wind.
  
*'''Sound:''' The ability to make sounds normal critters can not, like a high pitch that will make your enemies eardrums pop.
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*'''Sound:''' The ability to make sounds normal creatures cannot, like a high pitch that will make your enemies' eardrums pop.
  
*'''Dark magic:''' Spoiler land… sorry…
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*'''Dark magic:''' A catch-all term for a broad but unusual field of magic based on manipulating [[energy]], and sometimes matter, on a fundemental level.
  
 
[[Category:Magic]]
 
[[Category:Magic]]

Latest revision as of 21:43, 29 May 2015

A harul attempts to attack Opal with lightning magic.

Elemental magic is the most commonly used kind of magic, especially among creatures with souls.

Types of elemental magic

  • Fire: The ability to heat up objects or shoot out fire.
  • Electricity: The user can shoot out lighting. With enough skill this magic can even be used to power machines.
  • Earth: A talent that lets you move and shape dirt and rock.
  • Metal: This magic lets you manipulate and shape metal.
  • Water: Enables the user to move and manipulate water.
  • Ice: Allows you to quickly sink the temperature of objects or your surroundings.
  • Air: The ability to move the air around you to make wind.
  • Sound: The ability to make sounds normal creatures cannot, like a high pitch that will make your enemies' eardrums pop.
  • Dark magic: A catch-all term for a broad but unusual field of magic based on manipulating energy, and sometimes matter, on a fundemental level.